This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Mario Super Sluggers for Wii.If you've discovered a cheat you'd like to add to the page, or have a correction. Mario Super Sluggers - Nintendo Wii. Key Features and Benefits: Simple, active controls Rookies and veterans alike will be hittin' it home in no time. Simply swing the Wii Remote controller like a bat, or use a pitching motion to test your strike power from the mound!
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Being shown at TGS. Yooka-Laylee Kickstarter funded in under an hour. Playtronic Games announces Yooka-Laylee, a spirtiual successor to Banjo-Kazooie. Mighty No. Mario Super SluggersLet the Wii Remote controller be your bat as you join Mario, Luigi, Peach and the rest of the gang in a rocking, socking baseball extravaganza.Newcomers to gaming or sports titles will be up and running on Mario Super Sluggers in no time. Simply swing the Wii Remote to smack a home run, or use a pitching motion to toss the ball over the plate.Two, three or four players can pick up Wii Remote controllers and challenge one another to a full baseball game or compete in a host of baseball-themed mini-games.
There's even a home run hitting contest.Mario Super Sluggers boasts more than 40 playable characters, all Nintendo favorites. The single-player adventure mode allows the player to explore Baseball Kingdom, tackle dozens of fun baseball challenges and unlock new characters that can be used in any mode. You can also play with your Mii characters in Exhibition, Toy Field and Minigame modes.Modes: Whether by yourself or surrounded by friends, there's a Mario Super Sluggers game for every occasion.Challenge: Trek across Baseball Kingdom in this single-player mode. Defeat characters in a variety of baseball-related challenges to persuade them to join your team.
Once you've assembled an all-star team for the ages, throw down with the baddest baseballer in town: Bowser! The single-player Challenge Mode is a sports fan's dream. Explore the rich and varied landscape of Baseball Kingdom as you gather teammates for your fight against Bowser.
From lush tropical jungles to modern urban landscapes, each area of the kingdom is a new experience. Like high-powered free agents, the characters in Mario Super Sluggers won't join just any old team-they want to play for a winner. When you find a new character, he or she will test your skills on the field. Only bybesting them in hitting, pitching and fielding contests can you get them to join your side. In Challenge Mode, you can control one of five captains, each with personal special powers.
Yoshi can jump through manholes, Wario has the power of magnetism and Donkey Kong can climb vines and shatter barrels.Exhibition: Hit the field and try your luck with a team of your choice. You can play against either the computer or up to three other players.Minigame: Challenge yourself or take on up to three other players in nine mini-games. From home run contests to pitching duels, you'll have more fun than a rookie at his first spring training.Toy Field: Battle against three other players in a hitting and fielding extravaganza. You can set your turn limit and the skill level of your computer opponents, or just play against friends.Training: Learn the ropes in an extensive tutorial mode.Characters: More than 40 characters from the Mario universe come together in Mario Super Sluggers.Special powers/items/moves/features: This isn't your typical baseball game.
From special moves to obstacle-filled stadiums, there's always something new around the corner.Special Moves: All of the captains have unique Star Skills that allow them to perform special moves while pitching or batting. Mario can turn his fastball into a fireball, Daisy can create a flower garden in the outfield and Luigi can turn infield hits into a raging tornado. Non-captains can also use Star Skills to put a little extra mustard on hits or pitches.Chemistry: Just as in real sports, certain characters in Mario Super Sluggers have a special connection on the field. Known as chemistry, this connection allows players to make spectacular leaping catches, gun down speedy base runners and use items to interfere with fielders.Stadiums: There are nine unique stadiums in the game, everything from an ice-filled castle to an urban cityscape. Many stadiums can be accessed at both day and night, allowing you to play a doubleheader under the lights.Nunchuk: Experienced gamers can also attach the Nunchuk controller for a more advanced gaming experience. Related newsHere's an interesting bit of trivia - Super Mario's creator Shigeru Miyamoto spoke in a recent interview and said Mario and Luigi don't.To coincide with the release of Mario Super Sluggers, some collectible baseball cards are doing the rounds (real cards, not the online.Footage of someone playing Mario Super Sluggers in Japan has appeared on YouTube. And it's a pretty slow news day so far.You might.Well check out this badboy box art, it's the North American cover of Mario Super Sluggers.Good-a.Mario's latest sport spinoff Mario Super Sluggers looks to be the most action packed game of baseball you'll ever play, if the intro video.It's long been known that a Mario baseball game was in the works, well today at the Nintendo Media Summit some more details have slipped.
No Title 250pxNo TitleNo informationMario Super Sluggers is the installment follow-up to. This game borrows many elements from the previous title, but it also includes new elements as well, including a variety of gameplay controls, such as taking advantage of the motion sensor controls that the Wii Remote provides. The game also has a more in-depth and more narrative driven Challenge Mode, where, rather than only facing off against a Team Captain and a team of opponents, players interact with more characters, including a variety of various sub-characters, and play various small challenges to recruit them for their team. Up to four players can play this title, and a new feature is that players can choose which of the two team sides to be on.It was released in Japan and North America in 2008.
The game was never released in Europe and Australia, even after the Wii re-release. The game was re-released on the in North America on March 31, 2016, and in Japan on August 17, 2016. Contents GameplayMario Super Sluggers can be played using three different control methods:.
Wii Remote (vertical). Wii Remote (horizontal). Wii Remote + Nunchuk controllerBefore a game starts, a roulette will start in order to show which team will be batting first. This is different from the previous game, in which the player could choose which team would be batting first.Assuming that players are using the Wii Remote (vertical) or the Wii Remote/Nunchuk combination, in order to bat or pitch, players must hold the button and the Wii Remote must be swung at the appropriate time. The more precise the hit/pitch, the further/faster the ball will go.
To charge up a pitch or swing, players must pull the Wii Remote back. They can also do curve balls as well by twisting the Wii Remote, while pitching.
Once the ball is in a fielder's hand, the Wii Remote must be swung so that the fielder can pitch the ball at one of the basemen.In the outfield, players can create special moves if there is chemistry between outfielders:. One outfielder tackles the ball and the ball rolls towards the outfielder with chemistry. The outfielder that holds the ball can then throw a very fast ball towards a base from the outfield. When a possible home run is hit, players can initiate a Buddy Jump. Upon jumping around another outfielder's head and pressing twice, one of the players will jump incredibly high to catch home run balls. This must be done with precise timing.Superstar Matchups return; however, it is set for captains only and occurs when the team captain is not batting first and when one runner is on second or third and two or all three runners on base (only when the runs exceed to 4 or more on the scoreboard).
This also applies to RBI chance screens.While pitching, however, players will have to pay attention to the pitcher's stamina. If the character that's pitching is showing signs of fatigue (depicted by a water droplet in a bubble), their pitches will start to behave in an erratic manner. When the current pitcher is exhausted, players will have to decide to adjust the defense so that a new character plays pitcher instead. On a side note, pitchers can get exhausted even quicker if the batting team manages to make a lot of successful Home Runs.
Even a Grand Slam can cause a pitcher to become fully fatigued right off the bat.make a reappearance in Mario Super Sluggers as well. Any player can pitch or bat using Star Skills, however only Team Captains can use special hits/pitches. Team Players can only use Star Skills that will make the ball go faster or slower.
Both teams can store up to five Star Skill attempts; they are earned as a result of well executed plays.At the end of each game, the character who has had the most potential for their team will win the MVP award, which will be recorded in the Records menu. Characters can earn MVP points by striking out opponents, executing nice plays on defense, successful hits while batting (the batter has to make it to 1st base without getting out), stealing bases, close plays, and even for error item usage. The character with the most MVP points will win the award.
Also, it's possible for more than one character to win MVP if at least two characters have the same amount of points.StadiumsThere are a total of nine stadiums (excluding Toy Field) in all. Every Team Captain (excluding Waluigi, Birdo, and Diddy Kong) has a stadium which is based on his or her character's unique persona. Most of the nine stadiums can be played in daytime or nighttime. Mario Stadium is the only one not to feature any gimmicks in the field, making for the most realistic baseball experience. Wario City is the only stadium that switches from day to night with no gimmicky changes. The is only accessible during the day, while and can only be accessed at night.Starting stadiumsThese stadiums are accessible when starting a new game file.Image(s)StadiumCorrespondingUnlockable stadiumsUpon meeting certain criteria during gameplay itself, these four stadiums will be available for access.Image(s)StadiumCorrespondingHow To UnlockIn Challenge Mode, after opening the 's shop in and buying Luigi's Flashlight, Luigi's Mansion will open.
Note that the night time setting must be unlocked before the stadium is usable.In Challenge Mode, after opening 's shop in and buying a Cruiser Pass, Daisy Cruiser will be unlocked.In Challenge Mode, at least nine players must be found in the Challenge Mode Stadiums. Then, after beating 's team in the Bowser Jr. Playroom one time, the stadium will be unlocked.In Challenge Mode, Bowser Jr. Must first be beaten (said above). Then, 's team must be beaten in Bowser Castle.Playable charactersAll of the characters from the game make a return appearance in Mario Super Sluggers. Additionally for this game, there are new participants as well. It is now possible to put more than one of the same character on the team in Exhibition Mode, as long as they are different colors.
However, it is no longer possible to choose which hand that the characters will bat and pitch with; for example, players can no longer make Mario a left-handed batter.Players are given the choice to play as their as well, whose stats are all 6/10. Players can't choose to have a whole team of nine Miis, but they can put one captain and up to eight other Miis.When characters become Star Players, their abilities are boosted by one point each.
However, characters can only become Star Players by defeating Bowser's team in Challenge Mode.Team captainsAll team captains listed below in this section are available to be selected in the game's Exhibition Mode., and are only selectable as Team Captains outside of Challenge Mode. Also, depending on progress made in the Challenge Mode gameplay itself, players are only able to choose, and while navigating the locale.Team playersNot all Team Players listed below are available from the start. In most cases, the player has to go through the Challenge Mode process and find the Team Players in question. Upon finding them, the player is given said tasks in relation to them (including specified Scouting Missions/Battle Missions). The tasks must be completed successfully prior to unlocking the Team Players for use in other modes for the game (in most cases, during the Exhibition mode setup process).Certain Team Players can also be unlocked by playing the other available modes in the game. The targeted Team Players in question are added to the overall roster for the entire game, provided that certain conditions are met.Main team playersNOTE: Characters marked with an asterisk are unlockable CharacterNameBiographyRunning/FieldingBats/ThrowsStats. A Shy Guy who loves to play the field!Super DiveLeft/RightPitch4/10Bat4/10Field8/10Run4/10Chemistry Main article:Like, the characters will have good and bad relations with any other character.
However, the characters can make special abilities with another character when they show good. The player can receive items with chemistry while batting. If the player is a batter and the next batter shares chemistry with the player, this will result in getting an item that can be used for messing up the outfielder's progress. Players that share good chemistry can also perform buddy jumps and buddy throws. Buddy jumps are used to take away a home run or a deep fly ball. Buddy throws are used to throw the ball faster and more accurate to its destination. Bad chemistry, however, results in slower throws, and sometimes throwing off track.ItemsThere are a total of six items that are available during the course of Mario Super Sluggers gameplay, which are used by aiming the Wii Remote immediately after batting.
These are as follows:. Shoots at a player and dazes if it hits. (unlockable, found in a in Wario City) Some fireballs bounce to burn someone. (unlockable, found inside a in Mario Stadium, and required to have King Boo join) - Makes the ball and its shadow invisible for about six seconds.
The ball can still be caught and revealed. Does not work when a Star Swing is used. Paradise, california fire deaths. When a Bob-omb gets shot in the outfield, it sits and stay until it explodes.
When it explodes, anyone caught in the explosion gets knocked away. (unlockable, found inside a Treasure Chest in Peach Ice Garden) - All fielders are stunned by a small earthquake for about four seconds when it hits the ground. This does not affect levitating characters or if the characters jump at the right moment. If the POW-Ball happens to hit a player itself, then the player hit by it gets knocked away and the small earthquake caused by it does not take effect.
Five bananas are shot out to slip the outfielders. Will strike any characters on the screen.
(Certain modes only)Challenge modeChallenge Mode makes a return in Mario Super Sluggers, returning as the Story Mode (and is the primary feature of this installment). The gameplay procedure for this mode includes a more in-depth story and an overall map screen involving the locale. Along with recruiting players to go against Bowser's team, the players must solve from time to time certain puzzles and/or complete certain tasks in order to get to the main goals to proceed.Captain abilitiesWhile navigating the, depending on progress made in the Challenge Mode itself, the five Team Captains listed below can use unique abilities to help them do numerous events, including recruiting other Team Captains/Team Players, finding coins, and gaining access to certain areas they couldn't reach before. The abilities in question are as follows:. Mario: Talking to plant life, such as flowers and hedges, and being able to use. Peach: Being able to interact with things such as tree stumps, water, and etc.
To make characters appear. Yoshi: Being able to use Manholes to reach other areas and the ground by trees to make characters come out. Donkey Kong: Being able to climb vines and smash wooden barrels and crates using his. Wario: Being able to pick up metal things with his magnet and open treasure chests.The Challenge Mode CutscenesDuring the course of gameplay in Mario Super Sluggers, players are able to encounter certain cutscenes that correspond with the game's Challenge Mode. There are a total of four videos that can be seen by the player in this game, which also includes the game's opening (seen when the game starts up).Although the basic criteria still remains for players to encounter them during gameplay itself first, they are able to view the four videos outside of gameplay as well. These said videos can be accessed for viewing when the Challenge Mode category is added to the Records section (provided that the player has completed the Challenge Mode gameplay itself at least once).
When viewing the Challenge Mode statistics in Records players can find the four videos in the Movie List sub-category.The Opening Although this is seen for the opening of Mario Super Sluggers overall (after the game loads), it is still a combination of previewing the upcoming gameplay itself, as well as setting up what's to come in the game's Challenge Mode. This is the very first video the player encounters.The game's opening begins with, and on a small cruiser riding to the, which is the location where Mario Super Sluggers takes place.
The cruiser arrives, and they meet up with and who greet them at the entrance. Peach escorts them to the lighthouse at the Daisy Cruiser, showing them an overview of the entire locale. From there, they run into the holding Wii Remotes (Briefly demonstrating the game's targeted controls). Closeups of Daisy, Luigi, and Mario follow in regards to swinging their Wii Remotes. Daisy is shown first encountering her Wii Remote changing to her bat.
Luigi encounters the same result as Daisy, and Mario's Wii Remote changes to his ball. Mario pitches the ball to Daisy right away following this, and she is seen countering it.After Daisy countered Mario's pitched ball, the scenery immediately changes as the ball is chased after by Toad in the until he runs into a large and turns frozen solid upon collision.
He is later freed by a who accidentally crashes into the Freezie (with Toad revealing that he made the catch after being defrosted). The ball then rolls onto, where chases after it to find it shoot into the air from a manhole water spout. The ball lands on Wario's head, causing him to fall backwards, and causing the ball to fly into.
Yoshi jumps over a to catch the ball, realizing he is going to fall, he flutters around, but falls in with the ball. The ball flies to at, where he is about to be run over by a barrel, when rescues Diddy Kong by smashing it.The view switches back to Mario Stadium, where Mario pitches to DK, who then makes a hit. Yoshi goes for the catch, but both Wario and bombard him with. Yoshi slides to the catch regardless, throws it to Peach, who throws it to Mario, and then to Luigi on base.
Donkey Kong rushes to the same base where Luigi is standing resulting in Donkey Kong slamming into Luigi, sending him into the field wall. As Daisy, Toad and other spectators stand in alarm, they find out seconds later that Luigi has caught the ball. Calls it out, and everyone rushes to center field where Mario and Luigi are standing. After that, a final overhead shot of the Baseball Kingdom is seen to conclude the opening.Additional screenshots.